00001 #include <iostream> 00002 #include <iomanip> 00003 #include "osl/effect/numBitmapEffect.h" 00004 namespace osl{ 00005 #if 0 00006 std::ostream& operator<<(std::ostream& os,const NumBitmapEffect& effectMask){ 00007 return os << '(' << std::setbase(16) << std::setfill('0') 00008 << std::setw(4) << effectMask.getMask(1) 00009 << std::setw(8) << effectMask.getMask(0) << std::setbase(10) << ')'; 00010 } 00011 #endif 00012 }