00001 00004 #include "osl/eval/endgame/kingPieceTable.h" 00005 #include "osl/state/simpleState.h" 00006 #include "osl/container/pieceValues.h" 00007 00008 00009 // ;;; Local Variables: 00010 // ;;; mode:c++ 00011 // ;;; c-basic-offset:2 00012 // ;;; End: