#include "osl/search/historyTable.h"
#include "osl/misc/carray3d.h"
#include "osl/move_generator/legalMoves.h"
#include "osl/container/moveVector.h"
#include <map>
#include <cmath>
#include <iostream>
ネームスペース | |
namespace | osl |
構成 | |
struct | osl::search::HistoryTable::Table |
関数 | |
const Move | osl::make_move (Player player, int i, int j) |