abort(Move) const | osl::search::SearchStateCore | [virtual] |
alarmSwitch() | osl::search::SearchStateCore | [inline] |
bigramKillerMove() const | osl::search::SearchStateCore | [inline] |
checkmate_searcher | osl::search::SearchStateCore | [private] |
checkmate_t typedef | osl::search::SearchStateCore | |
checkmateSearcher() const | osl::search::SearchStateCore | [inline] |
curDepth() const | osl::search::SearchStateCore | [inline] |
current_path | osl::search::SearchStateCore | [private] |
current_state | osl::search::SearchStateCore | [private] |
currentHash() const | osl::search::SearchStateCore | [inline] |
doUndoMoveLight(Move move, Function &f) | osl::search::SearchStateCore | [inline] |
doUndoMoveOrPass(const HashKey &new_hash, Move move, SimpleHashRecord **move_record, Function &f, Eval &e) | osl::search::SearchStateCore | [inline] |
getBigramKillerMoves(MoveVector &moves) const | osl::search::SearchStateCore | [inline] |
getKillerMoves(MoveVector &moves) const | osl::search::SearchStateCore | [inline] |
hasLastRecord(unsigned int n=0) const | osl::search::SearchStateCore | [inline] |
history() const | osl::search::SearchStateCore | [inline] |
historyTable() const | osl::search::SearchStateCore | [inline] |
isLosingState(int node_limit) | osl::search::SearchStateCore | [inline] |
isThreatmateState(int node_limit, Move &threatmate_move, AttackOracleAges &age) | osl::search::SearchStateCore | [inline] |
isThreatmateStateShort(int depth, Move &threatmate_move) | osl::search::SearchStateCore | [inline] |
isWinningState(int node_limit, Move &checkmate_move, AttackOracleAges &age) | osl::search::SearchStateCore | [inline] |
isWinningStateShort(int depth, Move &checkmate_move) | osl::search::SearchStateCore | [inline] |
killer_moves | osl::search::SearchStateCore | [private] |
lastMove(int i=1) const | osl::search::SearchStateCore | [inline] |
lastRecord(unsigned int n=0) | osl::search::SearchStateCore | [inline] |
lastRecordPtr(unsigned int n=0) | osl::search::SearchStateCore | [inline] |
move_history | osl::search::SearchStateCore | [private] |
path() const | osl::search::SearchStateCore | [inline] |
popAfterApply() | osl::search::SearchStateCore | [inline, private] |
popPass() | osl::search::SearchStateCore | [inline] |
pushBeforeApply(Move move, SimpleHashRecord **record) | osl::search::SearchStateCore | [inline, private] |
pushPass() | osl::search::SearchStateCore | [inline] |
record_stack | osl::search::SearchStateCore | [protected] |
recordHistory() const | osl::search::SearchStateCore | [inline] |
repetition_counter | osl::search::SearchStateCore | [protected] |
repetitionCounter() const | osl::search::SearchStateCore | [inline] |
resetTimeOut() | osl::search::SearchStateCore | |
root_depth | osl::search::SearchStateCore | [private] |
rootRecord() | osl::search::SearchStateCore | [inline] |
SearchStateCore(const NumEffectState &s, checkmate_t &checker) | osl::search::SearchStateCore | |
setBigramKillerMove(const BigramKillerMove &killers) | osl::search::SearchStateCore | |
setHistory(const MoveStack &h) | osl::search::SearchStateCore | |
setKillerMove(Move best_move) | osl::search::SearchStateCore | [inline] |
setRootRecord(SimpleHashRecord *root) | osl::search::SearchStateCore | [inline] |
setState(const NumEffectState &s) | osl::search::SearchStateCore | [virtual] |
setTimeOut(int seconds) | osl::search::SearchStateCore | |
shared | osl::search::SearchStateCore | [protected] |
state() const | osl::search::SearchStateCore | [inline] |
stop_flag | osl::search::SearchStateCore | [protected] |
testTimeOut() | osl::search::SearchStateCore | [inline] |
throwTimeOut() | osl::search::SearchStateCore | [private] |
timerAvailable() const | osl::search::SearchStateCore | [inline] |
tryThreatmate() const | osl::search::SearchStateCore | [inline] |
updateRepetitionCounterAfterMove(const HashKey &new_hash) | osl::search::SearchStateCore | [inline, private] |
Updator class | osl::search::SearchStateCore | [friend] |
worker_cache | osl::search::SearchStateCore | [private] |
~SearchStateCore() | osl::search::SearchStateCore | [virtual] |