addCapture(const NumEffectState &, const RatingEnv &, const MoveVector &) | osl::search::MoveGenerator | [inline, private] |
ALL Enum 値 | osl::search::MoveGenerator | [private] |
BREAK_THREATMATE Enum 値 | osl::search::MoveGenerator | [private] |
CAPTURE Enum 値 | osl::search::MoveGenerator | [private] |
captureValue(Ptype) | osl::search::MoveGenerator | [static] |
cur_index | osl::search::MoveGenerator | [private] |
cur_state | osl::search::MoveGenerator | [private] |
dump() const | osl::search::MoveGenerator | |
env | osl::search::MoveGenerator | [private] |
FINISH Enum 値 | osl::search::MoveGenerator | [private] |
generateAll(Player P, const SearchState2 &state, category::analyzer::CategoryMoveVector &) | osl::search::MoveGenerator | |
generateAll(const SearchState2 &, MoveLogProbVector &) | osl::search::MoveGenerator | [inline] |
generateAll(Player P, const SearchState2 &state, MoveLogProbVector &out) | osl::search::MoveGenerator | |
generateAll(const SearchState2 &state) | osl::search::MoveGenerator | [inline, private] |
generateAllExp(const SearchState2 &state) | osl::search::MoveGenerator | [inline, private] |
generateBreakThreatmate(const SearchState2 &state) | osl::search::MoveGenerator | [inline, private] |
generateCapture(const SearchState2 &state) | osl::search::MoveGenerator | [inline, private] |
generated() const | osl::search::MoveGenerator | [inline] |
generateKingEscape(const SearchState2 &state) | osl::search::MoveGenerator | [inline, private] |
generateTakeBack(const SearchState2 &state) | osl::search::MoveGenerator | [inline, private] |
generateTesuji(const SearchState2 &state) | osl::search::MoveGenerator | [inline, private] |
generator_t typedef | osl::search::MoveGenerator | [private] |
GeneratorNames | osl::search::MoveGenerator | [private, static] |
Generators | osl::search::MoveGenerator | [private, static] |
in_pv | osl::search::MoveGenerator | [private] |
in_quiesce | osl::search::MoveGenerator | [private] |
init(int limit, SimpleHashRecord *record, const eval::ProgressEval &, const NumEffectState &, bool in_pv, Move hash_move, bool quiesce=false) | osl::search::MoveGenerator | |
INITIAL Enum 値 | osl::search::MoveGenerator | [private] |
KING_ESCAPE Enum 値 | osl::search::MoveGenerator | [private] |
limit | osl::search::MoveGenerator | [private] |
marker | osl::search::MoveGenerator | [private] |
MoveGenerator() | osl::search::MoveGenerator | |
moves | osl::search::MoveGenerator | [private] |
myPins() const | osl::search::MoveGenerator | [inline] |
nextMove(const SearchState2 &state) | osl::search::MoveGenerator | [inline] |
nextMoveWithGeneration(const SearchState2 &) | osl::search::MoveGenerator | [inline, private] |
nextTacticalMove(const SearchState2 &state) | osl::search::MoveGenerator | [inline] |
nextTacticalMoveWithGeneration(const SearchState2 &) | osl::search::MoveGenerator | [inline, private] |
progress | osl::search::MoveGenerator | [private] |
quiesceCapture(const NumEffectState &, Position) | osl::search::MoveGenerator | [inline] |
record | osl::search::MoveGenerator | [private] |
registerMove(const NumEffectState &state, Move m) | osl::search::MoveGenerator | [inline] |
State Enum | osl::search::MoveGenerator | [private] |
TACTICAL_FINISH Enum 値 | osl::search::MoveGenerator | [private] |
TAKE_BACK Enum 値 | osl::search::MoveGenerator | [private] |
TESUJI Enum 値 | osl::search::MoveGenerator | [private] |
tried | osl::search::MoveGenerator | [private] |
triedMoves() const | osl::search::MoveGenerator | [inline] |