attack | osl::rating::CountEffect2 | [private] |
count(const NumEffectState &state, Square position, const RatingEnv &env) | osl::rating::CountEffect2 | [inline, private, static] |
CountEffect2(int a, int d) | osl::rating::CountEffect2 | [inline, private] |
defense | osl::rating::CountEffect2 | [private] |
direction | osl::rating::Pattern | [private] |
direction2 | osl::rating::Pattern | [private] |
effectiveInCheck() const | osl::rating::Feature | [inline, virtual] |
Feature(const std::string &name) | osl::rating::Feature | [inline] |
index(const NumEffectState &state, Square position, const RatingEnv &env) | osl::rating::CountEffect2 | [inline, private, static] |
INVALID | osl::rating::Pattern | [static] |
match(const NumEffectState &state, Move move, const RatingEnv &env) const | osl::rating::Pattern | [inline] |
osl::rating::Feature::match(const NumEffectState &state, Move, const RatingEnv &) const =0 | osl::rating::Feature | [pure virtual] |
osl::rating::CountEffect2::match(const NumEffectState &state, Square position, const RatingEnv &env) const | osl::rating::CountEffect2 | [inline, private] |
Max | osl::rating::CountEffect2 | [private, static] |
name(Direction d, Direction d2, Ptype self, Ptype target, bool same) | osl::rating::Pattern | [private, static] |
osl::rating::Feature::name() const | osl::rating::Feature | [inline] |
osl::rating::CountEffect2::name(int attack, int defense) | osl::rating::CountEffect2 | [private, static] |
nextSquare(Player player, Square start, Direction direction, Direction direction2) | osl::rating::Pattern | [inline, static] |
nextSquare(Move move, Direction direction, Direction direction2) | osl::rating::Pattern | [inline, static] |
Pattern(Direction d, Ptype s, Ptype t, bool ss, int attack, int defense) | osl::rating::Pattern | [inline] |
Pattern(Direction d, Direction d2, Ptype s, Ptype t, bool ss, int attack, int defense) | osl::rating::Pattern | [inline] |
same | osl::rating::Pattern | [private] |
self | osl::rating::Pattern | [private] |
target | osl::rating::Pattern | [private] |
~Feature() | osl::rating::Feature | [virtual] |