blocking(const NumEffectState &state, Square king, Square to) | osl::rating::DefenseKing8 | [inline, static] |
count(const NumEffectState &state) | osl::rating::DefenseKing8 | [inline, static] |
danger | osl::rating::DefenseKing8 | [private] |
DefenseKing8(Ptype s, bool d, int dan) | osl::rating::DefenseKing8 | [inline] |
drop | osl::rating::DefenseKing8 | [private] |
effectiveInCheck() const | osl::rating::Feature | [inline, virtual] |
Feature(const std::string &name) | osl::rating::Feature | [inline] |
match(const NumEffectState &state, Move move, const RatingEnv &) const | osl::rating::DefenseKing8 | [inline, virtual] |
matchDrop(const NumEffectState &state, Move move) | osl::rating::DefenseKing8 | [inline, static] |
matchMove(const NumEffectState &state, Move move) | osl::rating::DefenseKing8 | [inline, static] |
name(Ptype self, bool drop, int danger) | osl::rating::DefenseKing8 | [static] |
osl::rating::Feature::name() const | osl::rating::Feature | [inline] |
self | osl::rating::DefenseKing8 | [private] |
~Feature() | osl::rating::Feature | [virtual] |