attack5x5_progresses | osl::progress::ml::NewProgressData | [private] |
attack5x5_weight | osl::progress::ml::NewProgress | [private, static] |
attack5x5_x_weight | osl::progress::ml::NewProgress | [private, static] |
attack5x5_y_weight | osl::progress::ml::NewProgress | [private, static] |
attack5x5Value(const NumEffectState &state) const | osl::progress::ml::NewProgress | [private] |
attack_relative | osl::progress::ml::NewProgress | [private, static] |
attacked_ptype_pair_weight | osl::progress::ml::NewProgress | [private, static] |
bishop | osl::progress::ml::NewProgressData | [private] |
debugInfo() const | osl::progress::ml::NewProgress | |
defaultFilename() | osl::progress::ml::NewProgress | [static] |
defense_relative | osl::progress::ml::NewProgress | [private, static] |
defenses | osl::progress::ml::NewProgressData | [private] |
effect_progresses | osl::progress::ml::NewProgressData | [private] |
effectstate_weight | osl::progress::ml::NewProgress | [private, static] |
gold | osl::progress::ml::NewProgressData | [private] |
index(Square king, Square target) | osl::progress::ml::NewProgress | [inline, private, static] |
index5x5(int rook, int bishop, int gold, int silver, int promoted) | osl::progress::ml::NewProgress | [inline, private, static] |
index5x5x(int rook, int bishop, int gold, int silver, int promoted, int king_x) | osl::progress::ml::NewProgress | [inline, private, static] |
index5x5y(int rook, int bishop, int gold, int silver, int promoted, int king_y) | osl::progress::ml::NewProgress | [inline, private, static] |
indexPerEffect(Square king, Square target, int count) | osl::progress::ml::NewProgress | [inline, private, static] |
indexPerEffectX(Square king, Square target, int count) | osl::progress::ml::NewProgress | [inline, private, static] |
indexPerEffectY(Square king, Square target, int count) | osl::progress::ml::NewProgress | [inline, private, static] |
indexRelative(const Square king, const Ptype ptype, const Square pos) | osl::progress::ml::NewProgress | [inline, private, static] |
indexRelative(const Player player, const Square king, const Piece piece) | osl::progress::ml::NewProgress | [inline, private, static] |
indexX(Square king, Square target) | osl::progress::ml::NewProgress | [inline, private, static] |
indexY(Square king, Square target) | osl::progress::ml::NewProgress | [inline, private, static] |
initialized() | osl::progress::ml::NewProgress | [inline, static] |
initialized_flag | osl::progress::ml::NewProgress | [private, static] |
king_relative_attack | osl::progress::ml::NewProgressData | [private] |
king_relative_defense | osl::progress::ml::NewProgressData | [private] |
king_relative_weight | osl::progress::ml::NewProgress | [private, static] |
max_progress | osl::progress::ml::NewProgress | [private, static] |
maxProgress() | osl::progress::ml::NewProgress | [inline, static] |
NewProgress(const NumEffectState &state) | osl::progress::ml::NewProgress | |
non_pawn_ptype_attacked_pair | osl::progress::ml::NewProgressData | [private] |
non_pawn_ptype_attacked_pair_eval | osl::progress::ml::NewProgressData | [private] |
pawn_facing | osl::progress::ml::NewProgressData | [private] |
pawn_facing_weight | osl::progress::ml::NewProgress | [private, static] |
piecestand7 | osl::progress::ml::NewProgressData | [private] |
piecestand7_weight | osl::progress::ml::NewProgress | [private, static] |
progress() const | osl::progress::ml::NewProgress | [inline] |
progress16() const | osl::progress::ml::NewProgress | [inline] |
progress16(Player p) const | osl::progress::ml::NewProgress | [inline] |
progressAttack(Player p) const | osl::progress::ml::NewProgress | [inline] |
progressDefense(Player p) const | osl::progress::ml::NewProgress | [inline] |
progresses | osl::progress::ml::NewProgressData | [private] |
progressOne(const NumEffectState &state, int &attack, int &defense) | osl::progress::ml::NewProgress | [private, static] |
ProgressScale Enum 値 | osl::progress::ml::NewProgress | |
promoted | osl::progress::ml::NewProgressData | [private] |
promotion37 | osl::progress::ml::NewProgressData | [private] |
promotion37_eval | osl::progress::ml::NewProgressData | [private] |
promotion37_weight | osl::progress::ml::NewProgress | [private, static] |
promotion37One(const NumEffectState &state, int rank) | osl::progress::ml::NewProgress | [private] |
rawData() const | osl::progress::ml::NewProgress | [inline] |
rook | osl::progress::ml::NewProgressData | [private] |
setUp(const char *filename) | osl::progress::ml::NewProgress | [static] |
setUp() | osl::progress::ml::NewProgress | [static] |
silver | osl::progress::ml::NewProgressData | [private] |
stand_progresses | osl::progress::ml::NewProgressData | [private] |
stand_weight | osl::progress::ml::NewProgress | [private, static] |
update(const NumEffectState &new_state, Move last_move) | osl::progress::ml::NewProgress | [inline] |
updateAttack5x5Pieces(PieceMask, const NumEffectState &) | osl::progress::ml::NewProgress | [private] |
updateAttack5x5PiecesAndState(const NumEffectState &state) | osl::progress::ml::NewProgress | [private] |
updateMain(const NumEffectState &new_state, Move last_move) | osl::progress::ml::NewProgress | [inline, private] |
updateNonPawnAttackedPtypePair(const NumEffectState &state) | osl::progress::ml::NewProgress | [private] |
updateNonPawnAttackedPtypePairOne(const NumEffectState &state) | osl::progress::ml::NewProgress | [private] |
updatePawnFacing(const NumEffectState &state) | osl::progress::ml::NewProgress | [private] |
updatePieceKingRelativeBonus(const NumEffectState &state) | osl::progress::ml::NewProgress | [private] |
updatePieceStand7(const NumEffectState &state) | osl::progress::ml::NewProgress | [private] |
updatePromotion37(const NumEffectState &state) | osl::progress::ml::NewProgress | [private] |
updateSub(const NumEffectState &new_state, Move last_move) | osl::progress::ml::NewProgress | |