classifyEffect9(const NumEffectState &state, Player player, Square to) | osl::move_probability::Feature | [inline, static] |
dimension() const | osl::move_probability::Feature | [inline] |
Feature(std::string n, size_t d) | osl::move_probability::Feature | [inline] |
find(const NumEffectState &state, Square to, const PieceMask &remove, Player player) | osl::move_probability::ToEffect | [inline, static] |
match(const StateInfo &state, const MoveInfo &info, int offset, const double *w) const | osl::move_probability::ToEffect | [inline, virtual] |
name() const | osl::move_probability::Feature | [inline] |
supportAttack(const NumEffectState &state, Square to, const PieceMask &my_pin, const PieceMask &op_pin, Player turn, std::pair< Ptype, Ptype > &out) | osl::move_probability::ToEffect | [inline, static] |
supportAttack(const StateInfo &info, Square to, Move move, std::pair< Ptype, Ptype > &out) | osl::move_probability::ToEffect | [inline, static] |
supportAttack(const StateInfo &info, Square to, Move move) | osl::move_probability::ToEffect | [inline, static] |
ToEffect() | osl::move_probability::ToEffect | [inline] |
~Feature() | osl::move_probability::Feature | [virtual] |