ATTACK_DIM Enum 値 | osl::move_probability::LureDefender | |
classifyEffect9(const NumEffectState &state, Player player, Square to) | osl::move_probability::Feature | [inline, static] |
DIM Enum 値 | osl::move_probability::LureDefender | |
dimension() const | osl::move_probability::Feature | [inline] |
Feature(std::string n, size_t d) | osl::move_probability::Feature | [inline] |
LureDefender() | osl::move_probability::LureDefender | [inline] |
match(const NumEffectState &state, Move move, int see, const StateInfo::pinned_gs_t &pinned_list, int offset, const double *w) | osl::move_probability::LureDefender | [inline, static] |
match(const StateInfo &info, const MoveInfo &move, int offset, const double *w) const | osl::move_probability::LureDefender | [inline, virtual] |
name() const | osl::move_probability::Feature | [inline] |
~Feature() | osl::move_probability::Feature | [virtual] |