classifyEffect9(const NumEffectState &state, Player player, Square to) | osl::move_probability::Feature | [inline, static] |
dim | osl::move_probability::Feature | [private] |
dimension() const | osl::move_probability::Feature | [inline] |
Feature(std::string n, size_t d) | osl::move_probability::Feature | [inline] |
match(const StateInfo &, const MoveInfo &, int offset, const double *) const =0 | osl::move_probability::Feature | [pure virtual] |
my_name | osl::move_probability::Feature | [private] |
name() const | osl::move_probability::Feature | [inline] |
~Feature() | osl::move_probability::Feature | [virtual] |