addOne(const StateInfo &info, Square to, int offset, const double *w) | osl::move_probability::BishopAttack | [inline, static] |
addSquare(Square target, const StateInfo &info, int offset, const double *w) | osl::move_probability::BishopAttack | [inline, static] |
BishopAttack() | osl::move_probability::BishopAttack | [inline] |
classifyEffect9(const NumEffectState &state, Player player, Square to) | osl::move_probability::Feature | [inline, static] |
DIM Enum 値 | osl::move_probability::BishopAttack | |
dimension() const | osl::move_probability::Feature | [inline] |
Feature(std::string n, size_t d) | osl::move_probability::Feature | [inline] |
match(const StateInfo &state, const MoveInfo &move, int offset, const double *w) const | osl::move_probability::BishopAttack | [inline, virtual] |
name() const | osl::move_probability::Feature | [inline] |
PatternCacheSize Enum 値 | osl::move_probability::BishopAttack | |
~Feature() | osl::move_probability::Feature | [virtual] |