DIM Enum 値 | osl::eval::ml::RookPawnY | |
eval(const NumEffectState &state, const CArray2d< int, 2, 9 > &pawns) | osl::eval::ml::RookPawnY | [static] |
index(const Piece rook, const int pawn_y) | osl::eval::ml::RookPawnY | [inline, private, static] |
indexY(const Square king, const Piece rook, int pawn_y) | osl::eval::ml::RookPawnY | [inline, private, static] |
ONE_DIM Enum 値 | osl::eval::ml::RookPawnY | |
RookPawnYX class | osl::eval::ml::RookPawnY | [friend] |
setUp(const Weights &weights) | osl::eval::ml::RookPawnY | [static] |
table | osl::eval::ml::RookPawnY | [private, static] |
y_attack_table | osl::eval::ml::RookPawnY | [private, static] |
y_defense_table | osl::eval::ml::RookPawnY | [private, static] |