eval(const NumEffectState &state) | osl::eval::ml::PieceEval | [static] |
evalWithUpdate(const NumEffectState &, Move moved, int last_value) | osl::eval::ml::PieceEval | [inline, static] |
setUp(const Weights &weights) | osl::eval::ml::PieceEval | [static] |
table | osl::eval::ml::PieceEval | [private, static] |
value(PtypeO ptypeO) | osl::eval::ml::PieceEval | [static] |