cantAdvance(const NumEffectState &state, const Piece pawn) | osl::eval::ml::PawnAdvanceUtil | [inline, static] |
cantAdvance(const NumEffectState &state, const PtypeO ptypeO, const Square position) | osl::eval::ml::PawnAdvanceUtil | [inline, static] |
DIM Enum 値 | osl::eval::ml::PawnAdvance | |
eval(const NumEffectState &state) | osl::eval::ml::PawnAdvance | [static] |
index(Player P, Square pos) | osl::eval::ml::PawnAdvanceUtil | [inline, static] |
PawnAdvanceAll | osl::eval::ml::PawnAdvance | [friend] |
setUp(const Weights &weights, int stage) | osl::eval::ml::PawnAdvance | [static] |
table | osl::eval::ml::PawnAdvance | [private, static] |