DIM Enum 値 | osl::eval::ml::LanceEffectPieceKingRelative | |
eval(const NumEffectState &state) | osl::eval::ml::LanceEffectPieceKingRelative | [static] |
index(Player p, Square pos, Square king, PtypeO ptypeO, bool attack) | osl::eval::ml::LanceEffectPieceKingRelative | [inline, private, static] |
ONE_DIM Enum 値 | osl::eval::ml::LanceEffectPieceKingRelative | |
setUp(const Weights &weights) | osl::eval::ml::LanceEffectPieceKingRelative | [static] |
table | osl::eval::ml::LanceEffectPieceKingRelative | [private, static] |