BishopHeadKingRelative class | osl::eval::ml::BishopHead | [friend] |
BishopHeadX class | osl::eval::ml::BishopHead | [friend] |
DIM Enum 値 | osl::eval::ml::BishopHead | |
eval(const NumEffectState &state) | osl::eval::ml::BishopHead | [static] |
indexK(Player player, PtypeO ptypeO, int x_diff, int y_diff) | osl::eval::ml::BishopHead | [inline, private, static] |
indexX(PtypeO ptypeO, int x) | osl::eval::ml::BishopHead | [inline, private, static] |
king_table | osl::eval::ml::BishopHead | [private, static] |
ONE_DIM Enum 値 | osl::eval::ml::BishopHead | |
setUp(const Weights &weights) | osl::eval::ml::BishopHead | [static] |
table | osl::eval::ml::BishopHead | [private, static] |
x_table | osl::eval::ml::BishopHead | [private, static] |