andNode(const HashKey &key, Move &best_move, int height=0) const | osl::checkmate::ProofTreeDepthDfpn | [private] |
depth(const HashKey &key, const NumEffectState &state, bool is_or_node) const | osl::checkmate::ProofTreeDepthDfpn | |
orNode(const HashKey &key, Move &best_move, int height=0) const | osl::checkmate::ProofTreeDepthDfpn | [private] |
ProofTreeDepthDfpn(const DfpnTable &table) | osl::checkmate::ProofTreeDepthDfpn | [explicit] |
retrievePV(const NumEffectState &state, bool is_or_node, std::vector< Move > &pv) const | osl::checkmate::ProofTreeDepthDfpn | |
table | osl::checkmate::ProofTreeDepthDfpn | [private] |
~ProofTreeDepthDfpn() | osl::checkmate::ProofTreeDepthDfpn |