currentState | osl::checkmate::CheckmateRecorder | [static] |
dumpRecord(const SimpleState &state, const CheckHashRecord *record, unsigned int proofLimit, unsigned int disproofLimit, unsigned int currentProofNumber, unsigned int currentDisproofNumber) | osl::checkmate::CheckmateRecorder | [static] |
dumpStack() | osl::checkmate::CheckmateRecorder | [static] |
enter(int depth, const char *name, CheckHashRecord *record, const HashKey &key, const PathEncoding &path, unsigned int proofLimit, unsigned int disproofLimit) | osl::checkmate::CheckmateRecorder | [static] |
leave(int depth, const char *name, const CheckHashRecord *record) | osl::checkmate::CheckmateRecorder | [static] |
leaveReason | osl::checkmate::CheckmateRecorder | [static] |
nextMove | osl::checkmate::CheckmateRecorder | [static] |
rootLog(const char *, unsigned int, unsigned int) | osl::checkmate::CheckmateRecorder | [inline, static] |
setLeaveReason(const char *) | osl::checkmate::CheckmateRecorder | [inline, static] |
setNextMove(CheckMove *) | osl::checkmate::CheckmateRecorder | [inline, static] |
setState(const SimpleState *) | osl::checkmate::CheckmateRecorder | [inline, static] |
stat(const char *msg, Player P, unsigned int tableSize, unsigned int totalNodeCount, unsigned int totalNodeLimit) | osl::checkmate::CheckmateRecorder | [static] |
stream() | osl::checkmate::CheckmateRecorder | [static] |
Tracer typedef | osl::checkmate::CheckmateRecorder | |
writeRootLog(const char *msg, unsigned int tableSize, unsigned int continuousNoExpandLoop) | osl::checkmate::CheckmateRecorder | [static] |