00001 /* brinkmateTable.cc 00002 */ 00003 #include "osl/brinkmate/brinkmateTable.h" 00004 #include "osl/container/generalSimpleHashTable.tcc" 00005 00006 namespace osl 00007 { 00008 template class container::GeneralSimpleHashTable<brinkmate::BrinkmateRecord>; 00009 } // namespace osl 00010 00011 osl::brinkmate:: 00012 BrinkmateTable::BrinkmateTable(Player a, size_t capacity) 00013 : GeneralSimpleHashTable<BrinkmateRecord>(capacity), 00014 attacker(a) 00015 { 00016 } 00017 00018 osl::brinkmate:: 00019 BrinkmateTable::~BrinkmateTable() 00020 { 00021 } 00022 00023 /* ------------------------------------------------------------------------- */ 00024 // ;;; Local Variables: 00025 // ;;; mode:c++ 00026 // ;;; c-basic-offset:2 00027 // ;;; End: